Cider Mill Studio

Emberwood

Update and a Salute to the Whole Pie

To my fellow cider enthusiasts, I first want to say that I’m alive, and I’m sorry for taking so long to post! In short, it’s been a wacky 15 months since the last update. Since then, I learned just enough C# scripting and Unity to make my first portfolio piece, which I published on itch.io…

Haunted Castle

Haunted Castle is a brief dark fantasy platformer in which you can use a stat-driven combat system to slay skeletons, collect loot and currency, craft equipment to bolster your stats and gain new abilities, and unlock a plethora of skills within a comprehensive skill tree. The game is browser based and exhibits save-and-load functionality. No…

Unity and C# – a mountain to climb

Hello to you, fellow cider connoisseur! This week, I delved into Unity and C# programming, and – wow. This stuff is beefy, and my progress feels, well, small. Unity itself is an incredibly sophisticated piece of software that will take me years to learn – perhaps the better part of a decade. To make things…

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